Just a little Jira plugin I’m working on for Unity.
Sneak Peek of the intro screen of the game we submitted to the 2015 RealSense Challenge.
Here is an image of the state machine system I build for Head of the Order.
After winning the Intel Preceptual Computing Challenge. We got some funding to build it into ta full game. We’ve stated a new studio called Livid Interactive. We’ve built the art team and are super excited about filling this game with…
Here is a sneak peak at a little weekend project.
You really can’t tell in the video but the screen is super big and has a crazy complicated projection mapping backend to blend 3 1080p projects. I worked on the unity bit’s of getting it to render out in the…
At Helios Interactive I was the lead dev on this motion based football experience for the 2014 Super Bowl XLVIII, the Host Committee
My wife and I entered this to the Intel Perceptual Computing Challenge 2013. We Won!
I saw this really cool article about the UbiArt engine and wanted to see if I could get some of those kind of tools in Unity.
At Helios Interactive I did some of the backend CMS integration for this Delta video wall.