Call Unity’s mono complier from within Sublime Text

9 Comments
  1. Eli Yukelzon
    March 27, 2012

    This looks very tasty for us SublimeText addicts.
    Would be really cool to see how you pulled it off.

  2. chchwy
    April 8, 2012

    AWESOME!! I can’t wait to see that….

  3. Robert Stehwien
    May 26, 2012

    Exciting. I’ve been trying to get Sublime doing code completion and compiling for normal and unity monodevelop projects today. Haven’t quite figured out the build file_regex yet. So I’m looking forward to yours

    {
    “cmd”: [“mdtool”, “build”, “-f”, “$file”],
    “file_regex”: “^ *$file”,
    “selector”: “source.monodevelop”
    }

  4. Robert Stehwien
    May 27, 2012

    Still looking forward to your sublime package. But I managed to get MonoDevelop packages working… except I really want the working directory to go to the root of my project so I can build from .cs files rather than having to go to the top level .sln.

    {
    “working_dir”: “${folders.path}”,
    “cmd”: [“mdtool”, “build”, “-t:Build”],
    “file_regex”: “^\\s*(.*\\.cs)\\(([0-9]*)\\,([0-9]*)\\)\\:\\s*(.*)$”,
    “selector”: “source.monodevelop, source.cs”
    }

    Created repo on github https://github.com/rstehwien/Sublime-MonoDevelop

  5. Daniele
    May 29, 2012

    Magnificent! Please enlighten us about how you did it – and thanks!

  6. Shad
    July 13, 2012

    I’m so excited about this I could explode!

  7. Liszto
    August 13, 2012

    Hi,
    this compiler is already available or not ? 😀

    Anyway it’s very impressive and I’m so excited to test it !

  8. Phoenix Perry
    October 16, 2012

    Seriously, thanks man – I love coding in sublime. You made life so much easier.
    Now, gimme you tease, it’s been months! 🙂

  9. Jeff
    October 27, 2012

    I would really like to use this, please update this post!

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