Just a little Jira plugin I’m working on for Unity.
Hey guys I started working on a plugin for Unity that allows you use the sony PlayStation move controller through Move.me. It is currently far from feature complete but should be enough to get you started if you [...]
Often times throughout the course of developing a game you end up building some components that need to take in some data through some sort of a configuration file. This could be some parameters for your procedural [...]
This is my Unity plugin for Doxygen. It allows you to generate documentation for all your C# scripts from within the Unity editor very easily. Check out the video, it pretty much explains it all. You can download it here.
This video details all my plugins for using Sublime Text 2 with Unity. How to install them (through sublime text’s package control system), how to use them, and what they do. If you downloaded versions of [...]
This is a little tech demo for a gesture based tablet tower defense game that a friend of mine and I build and showed around at E3 2011. I couldn’t finding any funding for it and my friend got hired away by a [...]
Before After Get the Source
A couple weeks ago at the game developers conference Sony announced a new product called moved.me which is basically a C library that allows you to connect the move controller to your computer. Is currently in [...]
I finished my final project for that computer architecture course I mentioned a few posts back. I ended up building a USB arcade style gamepad. It uses an AVR mega8 as its processor and all coding was done in C. Check out the pictures below and feel free to e-mail me if you’re interested in […]