Often times throughout the course of developing a game you end up building some components that need to take in some data through some sort of a configuration file. This could be some parameters for your procedural level generation system,…

Here is a little teaser screenshot. Full update with instructions coming soon.   Update Sorry I took forever and never quite finished this. Fortunately Frédéric Vauchelles finished this work and you can find it on his blog: Sublime Text 2…

This is my Unity plugin for Doxygen. It allows you to generate documentation for all your C# scripts from within the Unity editor very easily. Check out the video, it pretty much explains it all. You can download it here.

This video details all my plugins for using Sublime Text 2 with Unity. How to install them (through sublime text’s package control system), how to use them, and what they do. If you downloaded versions of these plugins from any…

  In my last post about using Sublime Text 2 with Unity3D I covered how to get syntax highlighting working for C# and JavaScript. If that is what your are looking for you can find it here: Using Sublime Text…

Update: These files are outdated please install them from package control instead. See this post for details. I think sublimetext 2 is currently the best text editor available. I have been using it for awhile now and really love it….

Before After Get the Source

Update: The opengles 1.1 is now fixed in PR1.2! Thank you everyone who voted. Please do not follow the instructions below any longer. If you already followed the instructions below, well I’m sorry because it likely cause some dependency errors….