
Call Unity’s mono complier from within Sublime Text
March 21, 2012
Here is a little teaser screenshot.
Full update with instructions coming soon.
Update
Sorry I took forever and never quite finished this. Fortunately Frédéric Vauchelles finished this work and you can find it on his blog: Sublime Text 2 package for Unity3d builds or on his GitHub.
Eli Yukelzon
March 27, 2012 at 7:37 amThis looks very tasty for us SublimeText addicts.
Would be really cool to see how you pulled it off.
chchwy
April 8, 2012 at 7:16 pmAWESOME!! I can’t wait to see that….
Robert Stehwien
May 26, 2012 at 10:29 pmExciting. I’ve been trying to get Sublime doing code completion and compiling for normal and unity monodevelop projects today. Haven’t quite figured out the build file_regex yet. So I’m looking forward to yours
{
“cmd”: [“mdtool”, “build”, “-f”, “$file”],
“file_regex”: “^ *$file”,
“selector”: “source.monodevelop”
}
Robert Stehwien
May 27, 2012 at 6:15 pmStill looking forward to your sublime package. But I managed to get MonoDevelop packages working… except I really want the working directory to go to the root of my project so I can build from .cs files rather than having to go to the top level .sln.
{
“working_dir”: “${folders.path}”,
“cmd”: [“mdtool”, “build”, “-t:Build”],
“file_regex”: “^\\s*(.*\\.cs)\\(([0-9]*)\\,([0-9]*)\\)\\:\\s*(.*)$”,
“selector”: “source.monodevelop, source.cs”
}
Created repo on github https://github.com/rstehwien/Sublime-MonoDevelop
Daniele
May 29, 2012 at 3:59 pmMagnificent! Please enlighten us about how you did it – and thanks!
Shad
July 13, 2012 at 2:55 pmI’m so excited about this I could explode!
Liszto
August 13, 2012 at 12:01 pmHi,
this compiler is already available or not ? 😀
Anyway it’s very impressive and I’m so excited to test it !
Phoenix Perry
October 16, 2012 at 5:06 pmSeriously, thanks man – I love coding in sublime. You made life so much easier.
Now, gimme you tease, it’s been months! 🙂
Jeff
October 27, 2012 at 12:38 amI would really like to use this, please update this post!